‘Duh huh! That’s putting it mildly!’ Zinda purses her lips. ‘There are two problems, really. The first is that we can’t solve any hard problems. Not really. Anything that’s NP-complete. The Travelling Salesman. Pac-Man. They are all the same. All too hard. Even if we had a computer the size of the Universe! It drives the Sobornost crazy. We don’t mind it so much: that’s what makes most games fun. And we have quantum shortcuts for some special cases, like coordination. And for ...
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